Volume 16, Issue 5 pp. 247-256

Isometric Texture Mapping for Free-form Surfaces

Nur Arad

Nur Arad

HP Israel Science Center

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Gershon Elber

Gershon Elber

HP Israel Science Center

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First published: 28 June 2008
Citations: 10

Abstract

Texture mapping is a frequently exploited technique in computer graphics aimed at the emulation of high-resolution details in surfaces. In this paper we present a distance-ratios preservation method for bivariate raster texture mapping to free-form surfaces in an arbitrarily precise manner. The proposed method reduces the original general problem of computing the inverse of a three-dimensional parametric surface mapping into a problem of two-dimensional image warping. Several examples that demonstrate the proposed approach are also provided.

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