Summary

This chapter presents 3D formats and coding techniques for stereoscopic vision as well as for multiview examples. With a view to improving performance and increasing functionality in current formats, MPEG has recently undergone a new normalization phase for 3D video coding (3DVC). Three approaches are currently used in normalization. The first is a backward compatible extension of multiview video coding (MVC). Here, a second stream encodes the depth information independently of the stream representing textural information. The second approach involves a backward compatible extension of H.264/MPEG-4 AVC, where a basic video stream encodes texture information of a view with H.264/MPEG-4 AVC. Finally, a third approach uses a backward compatible extension of high efficiency video coding (HEVC) in which a simple multiview extension of HEVC is made using a schema identical to MVC.

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