Chapter 3

Compression

Anil Fernando

Anil Fernando

CVSSP, University of Surrey, UK

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Stewart T. Worrall

Stewart T. Worrall

Ericsson Television, UK

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Erhan Ekmekcioǧlu

Erhan Ekmekcioǧlu

CVSSP, University of Surrey, UK

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First published: 16 August 2013

Summary

Compression had always played an important role in traditional video communication systems, by enabling the video information to be represented by tens of times lesser amount of bytes. The traditional video coding approaches applied to 2D video signals are also applicable to 3D video representation formats, despite their inability to remove the vast amount of redundancies in them. This chapter focuses on the widely deployed and modern 3D and multi-view video compression techniques. The chapter discusses video coding principles and standards on 3D video coding. Finally, it provides a detailed explanation on the most common forms of 3D video, i.e. stereoscopic, multi-view and multi-view with depth map.

Controlled Vocabulary Terms

stereo image processing; three-dimensional displays; video coding; video communication; video compression

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