Visual Realism
First published: 27 December 1999
Abstract
The sections in this article are
- 1 Texture Mapping—Which Aspects of the Object to Modulate
- 2 Two-Dimensional Textures and Three-Dimensional Objects
- 3 Three-Dimensional Texture Domain Techniques
- 4 Bump Mapping
- 5 Environment Mapping
- 6 Interactive Techniques in Texture Mapping
- 7 Adding Shadows in Rendering
- 8 Mapping Techniques and Complexity
- 9 Further Reading