Volume 32, Issue 4 pp. 67-76

A Shape-Aware Model for Discrete Texture Synthesis

Pierre-Edouard Landes

Pierre-Edouard Landes

LIPADE

Université Paris Descartes, Sorbonne Paris Cité

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Bruno Galerne

Bruno Galerne

Laboratoire MAP5 (UMR CNRS 8145)

Université Paris Descartes, Sorbonne Paris Cité

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Thomas Hurtut

Thomas Hurtut

LIPADE

Université Paris Descartes, Sorbonne Paris Cité

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First published: 18 July 2013
Citations: 23

Abstract

We present a novel shape-aware method for synthesizing 2D and 3D discrete element textures consisting of collections of distinct vector graphics objects. Extending the long-proven point process framework, we propose a shape process, a novel stochastic model based on spatial measurements that fully take into account the geometry of the elements. We demonstrate that our approach is well-suited for discrete texture synthesis by example. Our model enables for both robust statistical parameter estimation and reliable output generation by Monte Carlo sampling. Our numerous experiments show that contrary to current state-of-the-art techniques, our algorithm manages to capture anisotropic element distributions and systematically prevents undesirable collisions between objects.

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