Volume 98, Issue 3 pp. 792-806
Original Article
Open Access

Animals in flow – towards the scientific study of intrinsic reward in animals

Sara Hintze

Corresponding Author

Sara Hintze

Institute of Livestock Sciences, Department of Sustainable Agricultural Systems, University of Natural Resources and Life Sciences, Gregor-Mendel-Strasse 38, 1180 Vienna, Austria

Authors contributed equally to this work.

Author for correspondence (Tel.: +43 677 623 66 020; E-mail: [email protected]).

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Jason R. Yee

Jason R. Yee

Institute of Animal Welfare Science, Department for Farm Animals and Veterinary Public Health, University of Veterinary Medicine Vienna, Veterinärplatz 1, 1210 Vienna, Austria

Authors contributed equally to this work.

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First published: 29 December 2022

ABSTRACT

The concept of flow, a state of complete absorption in an intrinsically rewarding activity, has played a pivotal role in advancing notions of human well-being beyond minimising suffering towards promoting flourishing and thriving. While flow has played a fundamental role in human positive psychology, it has not yet been explored in non-human animals, leaving an enormous void in our understanding of intrinsic motivation in animals. As ethology and related fields keep progressing in uncovering complex cognitive and affective capacities of non-human animals, we propose the time is ripe to translate the concept of flow to animals. We start by embedding flow in the topic of intrinsic motivation and describe its impact on positive human psychology and potentially positive animal welfare. We then disambiguate flow from related concepts discussed in the animal literature. Next, we derive experimental approaches in animals from the canonical characteristics of flow in humans and provide guidelines for both inducing and assessing flow by focusing on two characteristics that do not necessarily depend on self-report, namely resistance to distraction and time distortion. Not all aspects of the human flow experience are (yet) translatable, but those that are may improve quality of life in captive non-human animals.

I. INTRODUCTION

Humans have an intuitive understanding of engaging in an activity out of pure enjoyment, because the very engagement itself is fun not necessarily because it results directly in some desired outcome. Many people will spend money, sometimes a lot of it, or make painful sacrifices, to engage in activities like rock climbing, surfing, or golf. While there are many ways for humans to access these kinds of experiences, there are very few that we can provide to non-human animals in our custody. In companion animals like dogs, we train them with treats or provide them with toys or chewing material. We provide farmed animals with access to resources like bedding material, brushing stations or objects to manipulate. Animals kept in the laboratory are commonly motivated to perform tests with rewards of fruit juice, sugar pellets, etc. However, these examples are likely insufficient in stimulating animals to levels of enjoyment that humans attain through recreational activities. Can we provide animals with the same access to a sense of enjoyment that we as humans value so dearly?

Human motivational psychology proposes that the pursuit of happiness can be fuelled in two ways. The first involves a motivational stance centred on achieving extrinsically rewarding outcomes that play an instrumental role in aiding survival. Early theories of human motivation proposed that all behaviours are motivated by basic physiological drives such as hunger, thirst, and sex (Deci & Ryan, 2009; Freud, 1962; Hull, 1943). However, researchers began to uncover phenomena that revealed the insufficiency of drive theories, for example, noting that rats with their basic drives fulfilled would still inexplicably cross electrified grids to explore a new area of the cage (e.g. Dashiell, 1925; Nissen, 1930). Reviewing this evidence, White (1959) introduced what has become a second way of understanding motivation, as deriving from intrinsic psychological sources. In contrast to extrinsic motivation, intrinsic motivation leads to the performance of an activity that is interesting and rewarding for its own sake. Decades of systematic experimentation in humans has provided a clear picture of the bidirectional causal relationship between competence and autonomy on the one hand, and intrinsic motivation on the other, with each augmenting the other in a feedforward manner (Diener et al., 1999; Ryan & Deci, 2000; Ryff, 1989; White, 1959). Findings from both cross-sectional (Ryan et al., 1999; Ryan & Deci, 2000) and longitudinal (Sheldon & Kasser, 1998) studies suggest that while fulfilment of intrinsic goals enhances well-being, fulfilment of extrinsic goals does not, or does so to a lesser extent. Moreover, when people performing intrinsically motivating activities are given extrinsic reward for their performance, this tends to undermine their motivation to continue rather than reinforce it (Deci, 1971). Thus, a strong case can be made that, at least for humans, the cultivation of intrinsic motivation is a key determinant of well-being.

Can we be sure that the distinction between intrinsic and extrinsic motivation is more than a pedantic one? If the distinction is meaningful and consequential, careful experiments to elucidate proximate mechanistic differences should be able to recapitulate it. However, while there are ample mechanistic studies on extrinsic motivation, there are few that target intrinsic motivation. The few studies employing neuroimaging to reveal patterns of brain activation in response to mild intrinsic motivation (e.g. curiosity) have repeatedly shown activity in the striatum during times subjects felt more intrinsically motivated in the task (Gruber, Gelman & Ranganath, 2014; Kang et al., 2009; Murayama et al., 2010). Striatal activity is a hallmark of reward processing and its presence during the performance of intrinsically motivating tasks is a strong indication that both types of motivation share overlapping mechanisms. However, in the only study to directly test differences in brain activation as a function of the presence or absence of intrinsic motivation, intrinsic motivation was associated with unique activation of the anterior insular cortex (AIC) as well as heightened connectivity between the AIC and striatum (Lee et al., 2012; Lee & Reeve, 2013). The AIC is thought to contribute to the processing of bodily satisfaction (Goldstein et al., 2009; Lee & Reeve, 2017; Naqvi & Bechara, 2009) and subjective feelings (Craig, 2009; Damasio, 1999; Lee & Reeve, 2017). Its unique involvement during intrinsic, but not extrinsic, tasks indicates that the distinction between the two types of motivation is worth further pursuit.

One of the best-known concepts driven by intrinsic motivation is the concept of flow or optimal experience. Flow is a state of complete absorption or engagement in an autotelic activity, an activity that one finds rewarding intrinsically irrespective of any end-product or extrinsic benefit. As such, it has been a paragon for research on well-being and positive psychology of human flourishing, thriving, and optimal experience (Csikszentmihalyi, 1990). Research subjects on flow include rock climbers (MacAloon & Csikszentmihalyi, 1983; Schattke et al., 2014), dancers (Bernardi, Bellemare-Pepin & Peretz, 2018) and other athletes (Swann et al., 2012), chess players (Tozman, Zhang & Vollmeyer, 2017), musicians (Chirico et al., 2015) and surgeons (Mulligan, 2016) who describe their state of complete absorption and full involvement as being “in flow” or, in more colloquial terms, as being “in the zone”. While much of the scholarly work on flow comes from western-educated, industrialised, rich, democratic (WEIRD) contexts, continued investigation outside these contexts is revealing that the core features of the experience are widespread, present across cultural contexts and perhaps throughout history as well. Descriptions of states similar/indistinguishable to flow have been reported outside WEIRD contexts while engaged in activities as diverse as reading religious texts (Han, 1988), riding motorcycles in a Japanese parade (Sato, 1988), herding sheep on horseback, rug-weaving, or gardening (Csikszentmihalyi & Asakawa, 2016). Eastern philosophical doctrines such as the Bhagavad Gita and writings of Taoist master Chuang Tzu discuss concepts that bear a striking resemblance to flow (Csikszentmihalyi & Asakawa, 2016).

Entering a flow state requires striking a balance between ‘perceived action capacities’ or skill, and ‘perceived action opportunities’ or challenge (Fig. 1; Csikszentmihalyi, 1975, 1990). The balance is not static, but rather unfolds dynamically over the course of an activity by applying effort to a series of small and just-manageable goals, processing feedback about progress, and adjusting action according to the feedback (van der Linden, Tops & Bakker, 2021). The goals provide benchmarks for feedback (Csikszentmihalyi, 1975, 1990). Imbalance leads to two types of psychological perturbation. If challenge outweighs skill, the resulting psychological experience can be frustration or anxiety because we realise that we cannot meet the requirements of the task (Csikszentmihalyi, 1990). If, on the other hand, skill outweighs challenge, the resulting psychological experience can be boredom (Csikszentmihalyi, 1990). However, it is important to be aware that boredom occurs not only when challenges are too simple, but also when they are too hard since in both cases the individual fails to engage with the task (Danckert & Eastwood, 2020). Harmony with the activity and a feeling of control are important for deriving satisfaction from the activity and thus to achieving the flow state.

Details are in the caption following the image
Matching challenge and skill to achieve flow. Adapted from Csikszentmihalyi (1975, 1990).

While we and others conceptualise flow as a state that unfolds over the course of a bout of activity, the dynamic interplay between skill and challenge can also unfold over an ontogenetic timescale. When skill increases across ontogeny the individual gradually develops mastery within the given domain of challenge. While flow experiences are thought to facilitate and accelerate mastery, it remains in question whether they are necessary to achieve it.

So far, studies on flow have all been conducted with human subjects; to our knowledge no empirical data on flow in non-human animals exist. Here we propose translating the concept of flow to non-human animals (i) to explore flow from a broader perspective than just the human one and (ii) to provide another approach to improve animal welfare. We start by describing how the study of flow in non-human animals may be a quantum leap forward for both positive psychology and positive animal welfare and how it is related to other concepts in animal research, namely play, curiosity, agency and competence, effectiveness, contrafreeloading and the Eureka moment. We continue by describing methodological approaches to assess flow. To this end, we first characterise flow in humans as a basis to identify which of these characteristics have the potential to be applied to non-human animals. We suggest how to study the concept of flow in animals by differentiating between flow induction and flow assessment. Both components are presented with practical considerations and a discussion of their potential risks and benefits.

II. WHY STUDY FLOW IN NON-HUMAN ANIMALS?

(1) Methodological advantages for the study of flow in non-human animals

Studies of flow in humans have mostly relied on self-report including the Flow Questionnaire, the Experience Sampling Method as well as scales capturing flow as a multidimensional state–trait variable (reviewed in Moneta, 2012). While self-report has clear advantages, there are also several limitations, e.g. report biases (Fisher, 1993) or the differentiation from other constructs such as motivation or mindfulness (e.g. van der Linden et al., 2021; Reid, 2011). If we aim to investigate flow in the animal kingdom, different methodological approaches, that is, on a behavioural, physiological, neural or cognitive level, will be required. These approaches may not only enable us to study flow in non-human animals but may also broaden our understanding of the concept by looking at it from different perspectives. Moreover, the methodological approaches used to study flow in animals may also be translated back to humans, which may stimulate research on the convergent validity of the methods used so far, that is, whether and to what extent commonly used indicators are related to the new indicators intended to measure the same construct, namely flow. Thus, studying flow in non-human animals will not only provide deeper knowledge on intrinsic motivation drawn from a broader range of species, but will also advance the methodological study of flow in humans.

(2) Advancing the field of positive animal welfare

The desire to study flow in non-human animals derives also from a desire to improve their lives. Until the beginning of this millennium, animal welfare science has predominantly focused on how to avoid and assess negative experiences including stress and pain. More recently, the study of positive experiences has gained momentum (Mellor, 2012; Rault et al., 2020; Yeates & Main, 2008), reflecting society's expectations of how we should keep and treat animals (Rault et al., 2020; Vigors, 2019). The unique focus of positive welfare research can be characterised by a desire to describe the conditions under which animals thrive, not simply survive.

While the vast literature on motivation deals with extrinsic goals, research on intrinsic motivation in non-human animals is almost completely lacking. Considering the fundamental role intrinsic motivation has been shown to play in creating subjective well-being (Cantor & Sanderson, 1999; Diener, 2000; Diener et al., 1999), happiness (Diener, 2000; Diener et al., 1999), and a life worth living (Csikszentmihalyi, 2006) in humans, it may be fair to say that these topics have yet to be truly and systematically investigated in non-human animals. While scholarship on effectiveness (e.g. Franks & Higgins, 2012), agency (e.g. Špinka, 2019; Špinka & Wemelsfelder, 2018) and competence (e.g. White, 1959) indicate an interest in understanding and providing positive animal welfare, the near-complete abstention from acknowledging the potential for intrinsic motivation in animals has left the field in a state of arrested development. Introducing the concept of flow to non-human animals may add a promising novel layer to the emerging field of positive animal welfare.

III. INTEGRATING THE CONCEPT OF FLOW INTO THE ARCHIPELAGO OF RELATED CONCEPTS IN ANIMAL RESEARCH

The concept of flow stems from the psychology of human well-being and flourishing. For clarity, we refer to flow as the state one enters during an autotelic activity that offers repeated opportunities for skill and challenge to come into balance. An autotelic experience is one in which the subject having it feels intrinsically rewarded by having it and continues to do it in the absence of extrinsic reward. Intrinsic motivation is the drive to engage in a set of actions for their own sake rather than for the sake of an indirect gain. In animal welfare science, flow has been mentioned by few authors (e.g. Arhant et al., 2020; Clark, 2011, 2017; Meehan & Mench, 2007; Špinka, 2019), and empirical data do not exist. We do not claim that flow is an isolated concept, but rather argue that it forms part of an archipelago of related themes that have been studied theoretically and/or empirically in non-human animals and that link to the concept of flow. Here we provide a brief overview of these related themes and conclude that while there are many concepts relevant to the study of flow already discussed in the literature, we propose that they are necessary but not sufficient for a full-blown flow experience.

(1) Play

Play is likely the first activity which comes to mind when considering flow and both are often linked in the literature as much of the seminal work on flow is set against a backdrop of play. While they are undoubtedly linked, play refers to an activity while flow refers to the mind–body state experienced when the activity takes on a certain dynamic (Fig. 1). More importantly, however, we contend that both should remain conceptually distinct since play does not necessarily lead to flow and flow can be induced by activities other than play. Although it is widely accepted that play is enjoyable in both human (Burghardt, 2010; Harris, 1978) and non-human animals [Held & Špinka, 2011; Vanderschuren, 2010, but see Blois-Heulin et al. (2015) for a different opinion on adult play], this enjoyment can arise through mechanisms independent of flow. For example, play can be enjoyable because of the social component many games have or because one feels comfortable with the rules and just wants to focus on something other than daily routine. Furthermore, a prerequisite hallmark of flow – being consistently challenged – is not necessary to enjoy playing. Conversely, flow can emerge through activities other than those typically categorised as ‘play’, such as solving maths problems, reading, or performing surgery. Thus, both play and flow may precipitate each other, but neither is absolutely necessary for the other to be invoked. While both often work together in the course of daily life, we believe there is utility in keeping the terms conceptually distinct.

(2) Curiosity

As with any wide-ranging concept, there is no universal definition of curiosity but rather a variety of definitions with different emphases and an associated taxonomy of curiosity-related topics, including exploration, reinforcement learning, latent learning, and play (Kidd & Hayden, 2015). Different descriptions of curiosity, including to explore for the sake of exploring (Kashdan et al., 2018) and to reduce a perceived gap in knowledge (Loewenstein, 1994), emphasise a core information-seeking element to curiosity. A common thread linking curiosity and flow is that both are often described as arising out of intrinsic motivation. However, whereas curiosity is a basic motivational state, flow is the state that results from motivations that have been continuously and iteratively satisfied. Their close conceptual relationship makes it plausible that they frequently play important roles in regulating each other. In support of this, curiosity has been shown to trigger and maintain a flow state in humans (Lavoie & Main, 2022; Schutte, 2020).

(3) Agency and competence

There is no doubt that agency (Welzel & Inglehart, 2010) and autonomy (Baluku, Kikooma & Otto, 2018; Holliman, Revill-Keen & Waldeck, 2020) are relevant for human well-being. While philosophers still debate whether or not animals are agents (Jamieson, 2018; Steward, 2009), animal welfare scientists have begun to consider the concept (Rault et al., 2020; Špinka, 2019; Špinka & Wemelsfelder, 2018). In this context, agency is defined as active engagement with the environment whose aim is to gather knowledge and build competencies to prepare for novel challenges in the future (Špinka & Wemelsfelder, 2011, 2018). As such, agency is very close related to the concept of curiosity.

One difference between agency and flow is that entering a flow state requires a balance between skill and challenge whereas a sense of agency can be obtained regardless of challenge level. For example, provision of rooting material or other enrichment in animals' housing environments, if frequently provided and regularly changed, may enhance a sense of agency, but will only induce flow if the use of the enrichment is linked with challenge matched to skill level as in the case of some cognitive enrichment items designed for primates (Gray et al., 2018). This difference also holds true for competence. Only if an animal can apply their competence to a challenging activity that matches their competence can they access a flow state. Agency and competence are often viewed as means to cope with negative situations in a more resilient manner, for example, to be better prepared for stressful situations like regrouping, transport for slaughter, etc. Complementarily, we propose enhancing agency and competence so that animals can master a challenging but intrinsically rewarding task. Exercising agency and thus building competences or skills are a precondition for experiencing flow, necessary but not sufficient. We argue that flow is something more than expressing agency – it is developing and applying increasing competences to increasing challenges in a manner that feels effortless.

(4) Effectiveness

Effectiveness is an approach to the study of motivation asserting that humans and other animals aim to be successful in three domains (Franks & Higgins, 2012): achieving desirable outcomes (value effectiveness), developing a firm grasp on reality (truth effectiveness) and having a sense of control over outcomes (control effectiveness). Like flow, effectiveness is not an isolated concept. Agency (see Section III.3) and contrafreeloading (see Section III.5), for example, are means to achieve both truth and control effectiveness. Similar to flow, challenges are crucial since they facilitate engaging in effectiveness as long as they are not too frequent, unpredictable or unmanageable (Franks, 2012). The relevance of challenge is thus a commonality for both the concept of flow and effectiveness. In addition, both flow and effectiveness share an emphasis on process (Franks, 2012). However, the difference between the two hinges on the idea that, for effectiveness the focus is still on what is achieved, that is, a desired outcome, whereas for flow the focus is on the activity itself independent of the final outcome or end product resulting from having performed the activity. Further research into both concepts may shed light on the extent to which the desired outcomes of effectiveness, truth and control, are related to the intrinsic motivation to engage in an activity for its own sake.

(5) Contrafreeloading

Contrafreeloading refers to phenomena in which an animal is willing to work for food or other resources when the same resource is freely available (Inglis, Forkman & Lazarus, 1997; Osborne, 1977). It has been the subject of decades of research and has been described in a range of different species including animals housed in zoos [e.g. grizzly bears Ursus arctos horribilis (McGowan et al., 2010) and maned wolves Chrysocyon brachyurus (da Silva Vasconcellos, Adania & Ades, 2012)], in laboratories (e.g. rats; Jensen, 1963) or on farms [e.g. pigs Sus scrofa (de Jonge et al., 2008) and cattle Bos taurus taurus (Van Os et al., 2018)]. For animals living in changing environments, the functional advantage of contrafreeloading is to gather information for the future (Inglis et al., 1997), stressing the link with effectiveness and competence resulting from agency.

The phenomenon of contrafreeloading includes an important aspect of flow, namely developing resistance to distraction, or in this case ignoring the freely available resource. However, we do not necessarily view all contrafreeloading phenomena as flow-inducing since in some contexts the effort to achieve access to the resource leads to rote repetition of the same behaviour (e.g. bar pressing in rats; Jensen, 1963) or exploration (e.g. foraging for food in pigs; de Jonge et al., 2008) rather than mastering a challenge. Nevertheless, studies on contrafreeloading may generate ideas for how to construct special devices that allow the degree of challenge to be systematically modulated according to the changing competence/mastery of the individual and thus to enter a flow state.

(6) Eureka or Aha! moment

The Eureka or Aha! moment refers to the experience of suddenly and unexpectedly arriving at a solution to a previously intractable problem. In contrast to a more deliberate course of problem-solving, it is accompanied by ‘a sense of surprise and a burst of positive emotions spanning from satisfaction to euphoria’ (Sprugnoli et al., 2017, p. 101). Due to its unpredictable nature, studying the Eureka moment is challenging, but first attempts have been made to identify behavioural and physiological signatures in non-human animals. In a yoked control experiment, Hagen & Broom (2004) found that heifers who learned to press a panel to obtain access to a food reward had higher heart rates and tended to show more vigorous behaviour at the very moment in which they learned the contingency. This finding was interpreted as a first indication of an emotional reaction to the heifers' own learning performance. It was only a decade later that Broom (2015) used the term Eureka effect when referring to this study. McGowan et al. (2014) aimed to identify the Eureka moment in dogs trained on a problem-solving task, again using a yoked control experiment. They found behavioural signs of excitement, for example, increased tail-wagging, in the experimental dogs that could control their access to rewards but not in control dogs.

The primary difference between the Eureka moment and flow is that they occur on different timescales. Whereas the Eureka moment is an instant of realisation of how something works, flow is a longer-lasting state of mastering a challenge and enjoying the process of doing so. However, both have in common that the subject needs to realise the connection between their behaviour and the consequent outcome. We speculate that flow might thus be accompanied by a series of ‘Eureka micro-moments’, one for every different level of challenge, which are necessary for experiencing flow. We propose that achieving a full-blown flow state requires (at least) one Eureka moment for every new challenge that needs to be overcome, and therefore many Eureka moments for the final flow state to be achieved.

IV. TOWARDS THE STUDY OF FLOW IN NON-HUMAN ANIMALS

Research on flow in humans has always relied on self-report, mainly using the Flow Questionnaire, the Experience Sampling Method, and standardised scales that emphasise various aspects of flow (Moneta, 2012). While research relying on self-report has advantages, not the least of which are convenience and feasibility, it also has drawbacks, such as report biases (Fisher, 1993). We propose that the study of flow in animals should be approached similarly, namely with an expectation of both advantages and limitations. At least at the start, many of the subjective, experiential aspects of flow in humans will not be accessible to investigation in animals. For example, the subjective feelings of heightened control and effortlessness reported by humans in flow (Csikszentmihalyi, 1975, 1990) seem empirically out of reach at present. However, we believe such limitations should not preclude the study of flow in animals altogether. Stimulating research on flow in animals can only deepen our overall understanding of the concept with the hope of using it to improve positive animal welfare science.

A large body of work in humans has led to a crystallised understanding of what it takes, vis-a-vis both the individual and the activity, to achieve flow: (i) a balance between the individual's skill and the degree of challenge or difficulty provided by the activity; (ii) clear goals while performing the activity such that the individual knows exactly what to do; and (iii) immediate feedback to allow ongoing monitoring of performance (Csikszentmihalyi, 1975, 1990; van der Linden et al., 2021). These characteristics can be thought of as preconditions for a flow experience. In addition, researchers have identified a consistent set of subjective, experiential aspects that characterise the phenomenology or outcomes of a flow experience (also summarised in Table 1): (i) intense and focused concentration on the present activity such that the surrounding world seems to fade to the background; (ii) merging of action and awareness such that there is a sense of perceived automaticity; (iii) loss of awareness of the self in that everyday worries and fears vanish; (iv) a sense of control and competence such that the demands of the task must be within reach but not totally predictive of the outcome (i.e. a ‘stretch goal’); (v) a distortion of time in which time seems to pass faster than normal (but be aware that also the opposite might be true in that time seems to stand still); (vi) a feeling that one's action is effortless; and (vii) a sense of intrinsic reward in which the end goal is only an excuse for engaging in the process (Csikszentmihalyi, 1975, 1990; Csikszentmihalyi, Abuhamdeh & Nakamura, 2014; van der Linden et al., 2021).

Table 1. Flow characteristics and their relevance for studying flow in non-human animals
Flow characteristic Description Precondition or outcome? Relevant for flow induction or flow assessment? Translatable to non-human animals? Additional considerations for translating to non-human animals
Match between skill and challenge Challenge must fit to the individual's skills and must dynamically adapt to improved skills due to repetition of the task; one can make full use of whatever skills are required. Precondition Flow induction Yes Consider the ecological niche of the species as well as breed and individual differences.
Well-defined goals One knows what has to be done; goals provide benchmark for feedback. Precondition Flow induction Yes Define intermediate goals and consider the size and speed of each step to reach the intermediate goals.
Clear and immediate feedback on progress Ongoing monitoring of performance and evaluation of feedback (not necessarily conscious). Precondition Flow induction Yes Consider the feedback you want to give and how to give it promptly throughout the activity.
Heightened focus and concentration Intense and focused concentration on the present activity; attention is intensively focused on a limited stimulus field. Precondition and outcome Flow assessment Yes Assess resistance to distraction: ability to ignore increasingly attractive distractors (e.g. strange noises, moving objects, food rewards) will indicate the likelihood to which the individual is in flow. Beware of different concepts where the individual is also resistant to distraction, including obsession, addiction and stereotypic animal behaviour.
Merging of action and awareness Some aspects of the activity are performed in an automatic way; one is aware of the action but not of the awareness itself. Precondition and outcome Flow assessment Not yet; self-report required
Reduced self-reflection and absence of worrying One is not preoccupied with thinking about oneself; levels of thinking about oneself, and thus worrying, are low. Outcome Flow assessment Not yet; self-report required
Heightened sense of control and competence Understanding how one's behaviour affects the situation. No worry about lack of control. Outcome Flow assessment Not yet; self-report required
Distorted sense of time During flow time seems to stand still, but post-hoc it seemed to fly. Outcome Flow assessment Yes Assess time distortion by applying a Temporal Bisection Task or Peak Procedure. Consider that flow leads to a sense of ‘time flying by’ but also ‘time standing still’ and that it is unknown how long the time distortion lasts when tested after the flow experience has ended.
Effortlessness Perceived mental effort is low while objective effort may be high. Outcome Flow assessment Not yet; self-report required
Sense of intrinsic reward Activity is performed for its own sake; no external reward needed; intrinsic motivation. Outcome Flow assessment Not yet; self-reporting required
  • 1 Based on Csikszentmihalyi (1975, 1990), van der Linden et al. (2021) and Harris et al. (2017).
  • 2 We chose the term outcome here for the sake of simplicity. This term refers either to the phenomenology of flow or to the outcome this experience leads to.

We propose that these characteristics can be classified according to two categories. The first is flow induction, that is, how to induce a state of flow; the second is flow assessment, i.e. how to detect and assess a flow experience. Below we discuss both flow induction and flow assessment based on the flow characteristics described for humans and propose approaches to study flow empirically in non-human animals (Table 1).

(1) Flow induction

A critical factor in inducing flow is finding the right balance between the skills and abilities of a subject and the challenge of the task they are faced with (Csikszentmihalyi, 1975, 1990). Striking this balance is the prerequisite to enter a flow state. If the task is too trivial, a subject is likely to lose focus and to become bored. If, on the other hand, it is too difficult, it may cause anxiety or frustration and, if the subject does not manage to engage with the task, they may become bored as well. The level of the task needs to be constantly adapted to the subject's skills that are likely to improve through repetition of the task. In other words, ‘challenge and skill chase each other’ (Špinka & Wemelsfelder, 2018, p. 45), rendering the task highly dynamic and emphasising the importance of tailoring it to the individual. Adapting the challenge to the individual is relevant for both choosing the initial degree of task difficulty as well as the speed and degree to which the challenge is adapted from one level to the next to match skill level, that is, whether the animal advances in quick or slow steps or in small or large steps. It is important to note, however, that the tuning of challenge and skill level for the purpose of striking a precise balance between the two is likely to be dependent on the context of the flow-induction experiment, determined by factors relating to the animal, the activity, or the animal's performance of the activity.

The range of flow-inducing activities in humans is large, including a variety of sports (Schattke et al., 2014), chess (Tozman et al., 2017), performing surgery (Mulligan, 2016), playing music (Chirico et al., 2015) or even reading a book (Thissen, Menninghaus & Schlotz, 2018). If we consider non-human animals with very different sensory and perceptual capacities, the variety of activities that induce flow will probably be even larger. Certain characteristics of the species need to be considered, for example, their cognitive abilities, whether they are relatively neophilic or neophobic, whether they are a prey or predator species, and whether they are eager to be physically active or not. In humans, flow-inducing situations span from physically and cognitively demanding activities, for example, rock climbing, to mostly cognitively demanding situations, for example, chess playing or reading, depending on individual preferences and skills. It has been shown that scales differentiating between internal flow-inducing tasks (e.g. thinking) and external flow-inducing tasks (e.g. playing sports) are highly correlated but still separate constructs as a model treating them as separate fitted the data significantly better than a model treating them as one construct (Marty-Dugas & Smilek, 2019). Some species or individuals may require both cognitive and physical challenge to be induced into a flow state whereas others may be able (or better able) to achieve this solely through cognitive challenge. It is thus relevant to consider the level of physical activity when designing a flow-inducing task. It is also relevant to consider that the boundary between physical and cognitive challenge is a fuzzy one, especially as we compare across species with divergent abilities. Activities (e.g. running in place) considered mostly physical for one species (e.g. humans) may offer enough of a cognitive component for other species (e.g. mice) that they become elective and thus intrinsically motivated (Meijer & Robbers, 2014). It remains to be seen whether such activities are additionally capable of inducing (full-blown) flow states in these species.

Decisions should be based on considerations of the species (e.g. rhinos may have a different physical activity profile than monkeys), breeds within one species (e.g. mastiffs versus poodles), age (e.g. adult cows versus calves) and the individual per se (Dog A versus Dog B). While individual preferences and differences are paramount to induce flow, the central design principles of potential flow-inducing tasks should be derived by considering the species' ecological niche and the challenges they face in it. In the case of cooperative hunters, for example, wolves, wild dogs or some marine mammals, simulation of cooperative hunts may be promising to induce flow. For example, zoos moving artificial prey on a rope to induce hunting and thus to keep their animals active may vary the challenge of hunting the ‘prey’, for example, by changing its speed, rendering its moves unpredictable, and so on. However, since cooperative hunting is a group activity, it cannot be adapted to one single individual, and one may thus induce flow in one or a few but not necessarily in all animals of a group. A similar approach could be applied to herding dogs, albeit in an individual setting. One proposal for such an approach would involve simulating the herding experience on a computer touch screen in which the dog ‘herds’ moving dots by tapping the screen in different locations. Comparable to the example of the cooperative hunters, the difficulty of the task can be modulated by increasing the number of dots, the speed and complexity with which the dots move or the initial degree of dispersal. The degree of challenge can be augmented by simply modulating one parameter, e.g. increasing the speed of dot movement, or by introducing additional challenges, for example, allowing single dots to ‘react’ differently thus requiring the dog to split its attention to be successful. Ideally, the task records the performance of the subject, gives them immediate feedback and automatically adapts to their progress by increasing the complexity of the task.

In species that neither hunt nor herd flow needs to be induced differently. For pigs, an intensively farmed species, we suggest a task based on odours considering the highly developed olfactory capabilities of this species. For example, one could use a modified hole-board (e.g. Roelofs, Nordquist & van der Staay, 2017), where a naturally rewarding odour, e.g. from truffles or acorns, originates from one of the holes. The pig then needs to use the gradient of the odour to locate the source. Once they have poked their snout through the target hole (the target behavioural response), an odour emanates from a different hole effectively presenting the pig with their next challenge. The task resembles the Japanese ‘Whac-A-Mole’ game where a human needs to hit a mole popping out of one of several holes with a hammer. Once the mole has been hit, another mole appears from a different hole, which now must be hit. For pigs, the difficulty of the task could be adapted by increasing the distance between consecutive scented holes, the strength of the odour, other odours used to distract from the target, etc. The advantage of using scent would be that they are naturally appetitive but do not allow a consummatory phase, thus avoiding the classical properties of extrinsic motivation. However, the volatile nature of odours makes them hard to control and presents practical challenges. Alternatively, the principle of the proposed task set-up could be used with other stimuli such as sounds or flashing lights instead of odours.

Considering pigs and other farmed animals, most of them are young, often even prepubertal. Thus, their developmental stage, including their cognitive development, needs to be taken into account when aiming to induce flow in farmed animals. However, from humans we know that children experience flow, for example when playing games (Inal & Cagiltay, 2007; Mesurado & Richaud de Minzi, 2014), indicating that experiencing flow plays a role in young individuals too. ‘Playgrounds’ with a variety of tasks to address the dispositions of different individuals and with different challenge levels to address different skill levels among individuals, may be a way forward to induce flow in farmed and other young captive animals.

Besides the importance of regarding a species' ecological niche when thinking about the type and quality of flow-inducing activities, it is also important to consider that species may differ quantitatively in how important flow is for them. We thus need to recognise that the motivation to experience flow, the rewarding value of it and hence the potential that flow has to promote positive welfare may vary across species and individuals.

(a) Environmental enrichment and flow induction

The use of environmental enrichment to improve animal welfare in captive species has a long tradition and has consequently received much research attention (Young, 2003). Whereas most enrichment is aimed at providing captive animals with the opportunity to express natural behaviour, its potential to stimulate animals cognitively has also been investigated (Clark, 2017). We believe that enrichment that fulfils the criteria for flow induction, as described above, has great potential to induce flow in captive animals. For example, the above-mentioned playgrounds can be seen as a kind of enrichment, too. However, whereas approaching flow induction from the standpoint of upgrading existing enrichment may lead to important insights regarding flow in animals, it may be additionally necessary to advance the field by taking a different point of departure, one that begins by reflecting on what may induce flow in a specific species or clade.

(b) Chronic stress

Animals in captivity are exposed to various sources of stress (Morgan & Tromborg, 2007). This raises the question whether and how stress impacts on a subject's ability to achieve a flow state. From humans we know that intermediate arousal levels are optimal: heightened arousal seems to enhance flow whereas too much arousal undermines it (Peifer et al., 2014; Tozman et al., 2015). However, how chronic stress impacts on flow is less well known and we can only speculate about this relationship in non-human animals. It is possible that chronic stress inhibits the ability of an animal to achieve flow because they may not be able or willing to focus fully on the flow-inducing task if other stimuli require their attention. Moreover, chronic stress can lead to depression-like states including anhedonia (Stepanichev et al., 2016), and an anhedonic subject may not be motivated to start engaging with the task. However, entering a flow state may also provide a useful mechanism to cope with stressful circumstances. Whether or not experiencing flow helps to cope with adverse conditions may depend on the subject's coping style. For example, a reactive individual with high levels of behavioural flexibility (Koolhaas et al., 1999) may be better able to master progressively more difficult challenges and enter a flow state to cope with stress, whereas a more proactive individual with high levels of routine formation (Koolhaas et al., 1999) may experience frustration using this strategy.

(c) Flow proneness and personality traits

In humans, flow proneness, that is, the tendency to experience flow, has been shown to be affected by personality traits. For example, it has been positively correlated with extraversion, conscientiousness and playfulness and negatively correlated with neuroticism and agreeableness [playfulness (Ross & Keiser, 2014; Jin, 2012); conscientiousness and neuroticism (Ullén et al., 2012)]. In addition, the human literature has introduced the concept of the autotelic personality to describe individuals who tend to seek out intrinsically rewarding activities (Csikszentmihalyi, 1975). Psychometric tools have been developed to operationalise autotelic personality and flow propensity, and recent work finds that positive associations between autotelic personality and well-being are mediated by experiences of flow (Tse, Nakamura & Csikszentmihalyi, 2020). However, the intensity of a flow experience is less affected by characteristics of the person and more by the flow-inducing situation (Kocjan & Avsec, 2017). To what extent flow tendency and intensity are affected by individual differences in non-human animals remains a subject for future research. Furthermore, when evaluating flow proneness in animals, one must consider the possibility of rather large species differences. Flow may be a powerful avenue for enhancing welfare for some species but not others.

(2) Flow assessment

To check whether flow has been successfully induced, we need to be able to identify it. As with flow induction, we suggest deriving ways to assess flow from our understanding of flow in humans (Table 1). Flow can be characterised by certain subjective experiences, including (but not limited to) loss of reflective self-consciousness, loss of sight of oneself, effortlessness and a heightened sense of control and competence (Csikszentmihalyi, 1990; van der Linden et al., 2021). Unfortunately, non-human animals cannot verbally express their feelings or subjective experiences, making it impossible to study the characteristics of flow experiences with most of the methodological approaches used in humans. However, two of the characteristics to assess flow can be applied to non-human animals: resistance to external distraction and time distortion.

(a) Resistance to distraction

We propose to measure the degree of engagement or absorption in an activity by introducing a series of graded stimuli intended to distract the subject from performing the activity. The ability to ignore increasingly attractive stimuli (e.g. strange noises, moving objects, food rewards) will indicate the degree to which the individual is having an autotelic, intrinsically rewarding experience – one of the characteristic outcomes of the flow state. Thus, we suggest a novel test in which intrinsic motivation is measured by how difficult it is to stop the individual from performing the task. Once the subject has demonstrated a willingness to remain engaged, stimuli are introduced to test the degree of absorbed engagement in the task. The stimuli increase in intensity throughout the course of the activity, starting from mild (e.g. playback of sounds) and ranging to strong (e.g. food rewards).

(i) What to consider

Our proposal to operationalise flow by incorporating into its definition a resistance to distraction forces us to consider other psychological states that may include a similar degree of absorption in an activity, for example, obsession, addiction and stereotypic behaviour. Below we describe these different phenomena and how to differentiate between them, if possible.

The American Psychological Association defines an obsession as ‘recurrent and persistent thoughts, urges, or images that are experienced as intrusive and unwanted’ (American Psychiatric Association, 2013, p. 235). Since one of the main goals of cultivating flow in animals is to improve their affective wellbeing, cultivating it in a way that avoids obsession, and the associated anxiety, distress or discomfort, is critical to its implementation for the purposes of animal welfare. Whereas obsessions over thoughts, ideas or images, such as irrational concerns over contamination, are not relevant to the current discussion, cultivation of flow states in animals may well involve engendering strong impulses to perform certain activities. Any activity that generates such strong impulses may develop into what social psychologists call ‘passions’, defined as ‘a strong inclination toward an activity that people like, that they find important, and in which they invest time and energy’ (Vallerand et al., 2003, p. 757). In their studies of passion, Vallerand et al. (2003) provide empirical evidence for a dualistic conceptualisation of passion into ‘harmonious passion’ and ‘obsessive passion’. Although they define these concepts largely by the way the passion is internalised into the subject's identity, something that is either irrelevant or unobtainable in non-human animals, features of the distinction may yet provide useful guidance. Harmonious passions are ones in which the subject is in control and engagement in the activity is flexible, leading to minimal conflict between the passionate activity and other activities in the subject's life. By contrast, obsessive passions are ones in which an internal compulsion leads the subject to engage in the activity even when they should not, thus causing conflict between the passionate activity and other important activities. Therefore, in attempting to cultivate flow in animals for the purpose of improving welfare, care should be taken to avoid achieving a degree of resistance to distraction that ultimately renders the animal obsessively passionate and incapable of engaging in other important daily activities. For example, while ignoring a tasty treat in an otherwise well-fed dog may be a good indicator of flow, refusal to eat normal meals may indicate a dog that has developed an obsessive passion.

Another state capable of engendering a degree of absorption resistant to distraction is addiction. Addiction is the most severe form of substance-use disorder and is described as a state of uncontrolled psychological or physical dependence (or both) on a chemical substance or behaviour despite harmful consequences or impairment of daily life function (American Psychiatric Association, 2013). While aspects concerning dependence on a chemical substance are irrelevant to this discussion, the term is also commonly applied to behavioural disorders such as sex, internet, or gambling addiction. The topic of online gaming has challenged the conceptual boundary between the flow state and addiction. Online gaming has experienced enormous growth in recent years and represents a sizable portion of economic activity, with highly skilled players able to make lucrative careers out of their play. As an activity, it lends itself extremely well to the cultivation of the flow state. The majority of studies demonstrate a positive association between the degree of flow and addictive tendencies in online gaming (Chou & Ting, 2003; Wu, Scott & Yang, 2013), as well as physical activities like surfing (Partington, Partington & Olivier, 2009), and further show a stronger positive association in the most skilled individuals. Thus, addiction is a valid concern for any attempt to induce flow in animals. While flow-inducing provisions can be removed more easily from animals than from humans who are more capable of providing it for themselves, denied access to a desired provision is aversive and should not be taken lightly if an addiction starts to develop.

Another behavioural concern involving resistance to distractibility is stereotypic animal behaviour (SAB). SAB is well studied in captive animals and is typically seen as an animal welfare concern (Mason & Latham, 2004), even though the various proposed mechanisms underlying this behavioural disorder are associated with different types of concerns (Mason, 2006; Würbel, 2006; Würbel, Bergeron & Cabib, 2006). Once established, SAB is difficult to interrupt and discourage (Mason, 1991). It becomes resistant to distractors, posing the question what differentiates SAB from behaviour performed when in flow. In contrast to obsession and addiction that have been shown to be associated with the experience of flow in humans, SAB and flow differ fundamentally in both the characteristics of the performed behaviour and the context in which they develop. Whereas SAB is, by definition, repetitive and invariant (reviewed by Mason, 1991), behaviour performed during a flow state needs to be highly flexible to adapt to the progressively evolving challenges. Moreover, the context in which animals develop stereotypic behaviours differs greatly from the context that elicits a flow state. SAB usually starts to develop when the animal is prevented from performing highly motivated appetitive and/or consummatory behaviour (Clubb, Vickery & Latham, 2006). By contrast, a flow-inducing context allows the subject to have control over the situation, is challenging and flexibly adapts to the subject's advancing skill. In short, SAB develops in contexts of deprivation while flow develops in contexts that offer opportunities for skill enrichment.

In sharing resistance to distraction, flow can be both conceptually and practically difficult to distinguish from obsession, addiction, and stereotypy. Differentiating them involves invoking a functionalist perspective that examines how the activity impacts the overall well-being and quality of life of the individual. While typically discussed in a positive context, work on the ‘dark side’ of flow (Partington et al., 2009) or ‘dark flow’ (Dixon et al., 2018) has recognised the potential negative impact the cultivation of flow states can also have. Indeed, formative discourse on flow recognised that, ‘the self becomes captive of a certain kind of order and is then unwilling to cope with the ambiguities of life’ (Csikszentmihalyi, 2002, p. 62). In this way, engaging in flow-inducing activity can lead to neglect of essential life-sustaining activities. Thus, animal caretakers attempting to cultivate flow states should carefully monitor behaviour for notable changes that may indicate a collapse into dark flow.

(b) Distortion of time

Altered time perception is one of the key characteristics of a flow experience (Csikszentmihalyi, 1975, 1990; van der Linden et al., 2021). We tend to judge time as passing more quickly or as ‘flying by’ when we experience flow (Christandl, Mierke & Peifer, 2018; Conti, 2001), and we tend to judge time as passing more slowly or ‘dragging’ when we are bored (Fahlman et al., 2013; Watt, 1991). In humans, time distortion is typically assessed by interviewing the study subjects about how quickly time seemed to pass while being in flow (passage of time judgement; Jones 2019) or, more specifically, by asking them to judge how much time has elapsed from the beginning to the end of their flow experience. As this methodological approach relies on verbal communication, it cannot be used in the study of non-human animals, but other approaches to study time perception can overcome this challenge.

Retrospective time perception can, for example, be investigated with the Temporal Bisection Task, which has been translated from humans to non-human animals, including mice (Akdoğan & Balci, 2016), rats (Church & Deluty, 1977) and dogs (Macpherson & Roberts, 2017). In this task, subjects are trained to associate a long stimulus, for example, a long tone, with an operant response, for example, pressing the right lever, and to associate a shorter stimulus, for example, a shorter tone, with a different operant response, for example, pressing the left lever. After subjects have mastered the association, they are given tones of intermediate length thus presenting them with a perceptual dilemma. Whether subjects go right or left therefore informs us about whether they perceived the intermediate tone as long or short.

Prospective time perception can be assessed in non-human animals as well. In the Peak Procedure, for example, subjects first learn to show an operant response (e.g. pressing a button for food) to a conditioned stimulus (e.g. onset of a light or tone) only after the stimulus has been on for a specified interval (e.g. 30 s) (Meck, 1996). In fixed-interval trials, subjects receive reinforcement (i.e. food) only when they press the button after the specified interval has elapsed. Then, during probe trials, the duration of the signal is extended (e.g. up to 90 s) without reinforcement allowing the experimenter to observe the gradual increase in response rate as it reaches a maximum at the time when the subject expects reinforcement. This reveals their perceived sense of time and is referred to as the peak time. The aim of the task is essentially to ask the subjects, ‘Tell me when 30 seconds are over’ and has been translated to pigeons (Aum, Brown & Hemmes, 2004), mice (Balci et al., 2008) and rats (Kaiser, 2008).

(i) What to consider

As for reduced distractibility, the limitations of time distortion as an indicator of flow need to be discussed. Unfortunately, even though time during flow is usually compressed, i.e. flies by, the opposite is also possible: ‘Intense attention to detail […] can also make time feel as though it is standing still’ (Danckert & Eastwood, 2020, p. 174). The fact that the relationship between a flow experience and time distortion can go in both directions is less of a problem in human studies since the expansion of time during flow has different qualities: liberation from time during flow compared to time dragging when bored (Danckert & Eastwood, 2020). This difference in quality can be easily assessed in humans but may render the interpretation of the results from time-perception tasks such as the Temporal Bisection Task and the Peak Procedure challenging. However, it has been suggested that time stands still during the flow experience whereas afterwards it feels like it has been flying by (Csikszentmihalyi, 1990); as the proposed time-perception tasks would only be performed after a flow experience, we would expect animals to respond as if time was flying by as hypothesised above.

Unfortunately, the assessment of time distortion once a flow experience has elapsed is challenging since it is unclear for how long the effect lasts. Whereas we can ask humans how they perceived the time during their flow experience retrospectively, the proposals outlined above rely on the flow experience producing a lasting effect that does not vanish with the start of the subsequent testing procedure in non-human animals. However, to date this limitation is due to a lack of research rather than a conceptual hurdle and we are thus optimistic to gather insights into the duration of time distortion in the future.

(3) Identifying the behavioural, physiological and neurophysiological signature of flow

Once flow-like states in non-human animals have been validated by measures of distractibility and time distortion, this opens the possibility to explore other correlates less accessible to investigation, whether behavioural, physiological or neurophysiological. Identifying correlates with strong discriminant validity could be used further to identify flow-like states in animals in situations not conducive to measuring distractibility or time distortion.

Flow assessments based on self-report play the largest role in human studies. Only a few studies have explored behavioural correlates of flow experiences, mainly with children involved in musical activities (Addessi, Ferrari & Carugati, 2015; Custodero, 2005). More recently, the Flow Observational Grid has been developed and validated in people playing video games (Tordet et al., 2021). The grid consists of the three dimensions concentration, enjoyment and frustration, which are each rated on a scale from 0 to 3 (or 4) by the observers. We suggest that such an approach could be easily applied to non-human animals, using, for example, the methodology of Qualitative Behaviour Assessment (QBA), which is well established in animal welfare science (Wemelsfelder et al., 2001). In QBA, the qualitative expressions of an animal's behaviour are described using adjectives (e.g. relaxed, frustrated) and these expressions are then quantified using Visual Analogue Scales. This approach is comparable with the Flow Observational Grid and thus offers a suitable starting point in the search for behavioural correlates of flow in non-human animals. In addition, we suggest detailed analysis of body postures and facial expressions, thereby not only focusing on durations and frequencies, but also the simultaneous occurrence of postures (e.g. Hintze et al., 2020) and their sequence over time (e.g. Asher et al., 2009).

Physiological correlates of flow have been explored in humans (Keller et al., 2011; Knierim et al., 2018; de Manzano et al., 2010; Peifer et al., 2014) and may also be fruitful in animals to identify physiological patterns indicative of flow-like states. In humans, flow seems to be associated with a moderate co-activation of both parasympathetic and sympathetic branches of the autonomic nervous system (de Manzano et al., 2010; Peifer et al., 2014; Tozman et al., 2017). However, the relationship between flow and sympathetic arousal is U-shaped whereas flow and parasympathetic activity are linearly and positively correlated (de Manzano et al., 2010; Peifer et al., 2014). This supports the notions that (i) too much and too little arousal/challenge inhibit flow, and (ii) perceptions of effortlessness thought to be associated with parasympathetic activity increase with increasing flow. In line with the idea that co-activation of both branches supports flow states, Arhant et al. (2020) found a strong positive correlation between sympathetic (heart rate, HR) and parasympathetic (root mean square of successive HR interval differences, RMSSD) measures in dogs that were gradually introduced to a game but a negative correlation in dogs that were hastily introduced to the same game. The authors suggest that, unlike dogs that were hastily introduced to the game and thus prone to frustration, dogs from the first group developed a better match between challenge and skills and perhaps experienced a flow-like state, characterised by a similar physiological signature as found previously in humans (Arhant et al., 2020). While further research is necessary, co-activation of the autonomic nervous system branches may well mediate the effort paradox widely discussed as a hallmark of human flow in which energetic effort is high but perceived effort is lower than expected (Harris, Vine & Wilson, 2017).

Several studies conducted in humans have investigated the neurophysiological correlates of flow. Relevant to using resistance to distraction as an assessment tool, flow has been associated with neurophysiological indices that suggest improved top-down attentional control, a prerequisite for the ability to ignore a distraction. Regions associated with the multiple demand network, which regulate top-down attentional control, demonstrated greater activation during flow states (Ulrich et al., 2014; Ulrich, Keller & Grön, 2016). Van der Linden et al. (2021) propose further investigation into dopaminergic and noradrenergic neuromodulatory systems as well as the salience, central executive, and default-mode resting-state networks to provide neurobiological accounts for subjective aspects of the flow experience, such as deciding whether to stay on task or move on to something else, shown to be regulated by the noradrenergic system. Another study reported greater dopamine D2 receptor availability in individuals prone to flow states (de Manzano et al., 2013). Given that greater D2 receptor availability has been associated with greater impulse control and response inhibition, this property of dopaminergic regulation may mediate an individual's ability to ignore distractions during flow. Given the practical challenges of inducing flow in animals in a neuroimaging setting, further investigation on the neurophysiological correlates of flow in animals could follow the strategy of de Manzano et al. (2013) by studying animals prone to experiencing flow in their daily lives.

Once the experience of flow has been validated, longer-lasting effects of flow states can be investigated. From studies in humans we know that the experience of flow leads to positive affect in the short term (Rogatko, 2009) and that it is correlated with high life satisfaction and hedonic balance in the long term (Bassi et al., 2014). Flow may affect mood in non-human animals too, which may be assessed in a Judgement Bias Task where more optimistic subjects judge ambiguous stimuli more positively than pessimistic subjects (Harding, Paul & Mendl, 2004).

V. CONCLUSIONS

  • (1)

    While a large part of human enjoyment occurs through engaging in intrinsically rewarding activities, we have a limited understanding of intrinsic reward in non-human animals and thus no way of systematically providing it. The time is ripe to translate the concepts of flow and intrinsic motivation to non-human animals.

  • (2)

    Studying flow in non-human animals will advance methodological approaches to intrinsic motivation beyond self-report, thereby advancing both the fields of positive human psychology and positive animal welfare.

  • (3)

    While there are roadblocks and challenges to studying flow and intrinsic motivation in non-human animals, observations scattered across the field of biology suggest these concepts are not unique to humans.

  • (4)

    Focusing on a subset of operationalisable characteristics, namely resistance to distraction and time distortion, provides an avenue to deepen investigations of positive well-being across the animal kingdom.

ACKNOWLEDGEMENTS

We would like to thank Jean-Loup Rault for his valuable comments on an earlier version of this review.

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